Healing Spells: Difference between revisions

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{{TOCright}}This is a list of Healing Spells considered "A.O. Canon". For a full list of all A.O. Canon Spells, see [[List of Spells]].
{{TOCright}}This is a list of Healing Spells considered "A.O. Canon". For a full list of all A.O. Canon Spells, see [[List of Spells]].
Healing spells are medical magic that can repair physical or magical injury. Witches and wizards versed in Healing Spells and potions are called Healers.


==Key==
==Key==
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==Healing Charms==
==Healing Charms==
 
''See also: [[Counter-Curses and Defensive Spells]]''


===''Episkokaley'' (Broken Bone Charm)===
===''Episkokaley'' (Broken Bone Charm)===

Revision as of 03:54, 19 November 2012

This is a list of Healing Spells considered "A.O. Canon". For a full list of all A.O. Canon Spells, see List of Spells.


Healing spells are medical magic that can repair physical or magical injury. Witches and wizards versed in Healing Spells and potions are called Healers.

Key

Pronunciation: How the spell is pronounced (roughly) aloud.
Appearance: What the spell looks like, including any accompanying wand motions.
Description: What the spell does and how it works.
Regulations and Skill Level:
Regulation Levels:
Legal: Performing this spell is not specifically prohibited by law.
Controlled: This spell is either legal only in some cases, or legal, but not widely known.
Illegal: Performing this spell is specifically against Wizarding law.
Skill Levels:
Beginner: A first-year student would be capable of performing this spell.
Intermediate: A fourth-year student would be capable of performing this spell.
Advanced: A fully-qualified wizard (17 or older) would be capable of performing this spell.
Master: This spell requires greater experience or specialized knowledge, and is unlikely to be performed successfully by anyone under age 30.
Etymology: The root language and meaning of the word(s) in the spell.
Canon Reference: If the spell is canonical, this section notes at least one reference to it.
Notes: Any other information about the spell.


Healing Charms

See also: Counter-Curses and Defensive Spells

Episkokaley (Broken Bone Charm)

Pronunciation: eh-PISS-koh-KAH-lee
Appearance: The affected area glows briefly
Description: Causes major broken bones (which can not be fixed with Episkey) to heal. Takes a few seconds.
Regulations and Skill Level: Legal, Advanced to Master (a qualified wizard could get the bone on the way to healing, but it might re-fracture if strained; a trained Healer can repair it completely, immediately)
Etymology: From Greek episkey, “to mend”, and kokalo, “bone”
Canon Reference: In Chamber of Secrets, after Harry’s arm is broken by a bludger, Madam Pomfrey claims, “I can mend bones in a second”.
At Absit Omen: Vivienne Thorpe mends the bone of Apollo Ackerzonne [1]

Sano (Minor Wounds Charm)

Pronunciation: SAH-no
Appearance: A brush of the wand's tip against the wound, as though using it to apply an ointment.
Description: A basic first-aid fixes minor cuts and scraps. May leave a slight scaring depending on the depth of the wound and the caster's skill level.
Regulations and Skill Level: Legal, Beginner
Etymology: From the Latin sano, meaning to heal or repair.
Canon Reference: A basic-level relative of the spell Albus Dumbledore used to heal his hand in the Horcrux cave.
At Absit Omen: Alvis Norling uses it after Addison Rockwell accidentally cuts her hand. [2]

Staima (Blood Flow Charm)

Pronunciation: st-AI-ma
Appearance: A faint sparkling on the affected area
Description: Causes blood flow from an injury to stop. Does not actually repair the damage, so while the victim will not suffer from blood loss (and the blood will, somewhat disconcertingly, continue to flow along the path of veins that have been opened, even if exposed to open air), he may still be susceptible to gangrene or infection. Lasts a few minutes before it must be re-cast.
Regulations and Skill Level: Legal. Advanced.
Etymology: From Greek stamato, “stop”, and aima, “blood”
At Absit Omen:

Vomito Adduco (Induce Vomiting Charm)

Pronunciation: VOM-i-toe AD-du-so
Appearance: Brief white cloud around the mouth
Description: Induces (forces) vomiting in a patient to remove something that has been swallowed. Will continue to force vomiting until canceled with finite incantatem. Not recommended for use over fifteen minutes.
Regulations and Skill Level: Legal. Advanced.
Etymology: From Latin vomito, “to vomit”, and adduco, “to lead, induce, persuade, bring”


Vomito Confuto (Suppress Vomiting Charm)

Pronunciation: VOM-i-toe CON-fuh-toe
Appearance: Lingering black cloud around the mouth
Description: Suppresses (prevents) vomiting in a patient to force something swallowed not to be regurgitated. Will continue until canceled with finite incantatem or spell duration for more than forty minutes.
Regulations and Skill Level: Legal. Advanced.
Etymology: From Latin vomito, “to vomit”, and confuto, “supress”