Spells
From Absit Omen Lexicon
The following is a list of those spells considered A.O. Canon. This is magic created by Absit Omen writers as a part of the role-play, or canon spells that have been expanded upon for use in the role play.
Spells
The following descriptions are used in defining spells:
Charms
- Charms: Magic which gives objects additional qualities or properties without altering their fundamental nature.
- Note: While most Healing Spells are technically charms, they are treated separately.
Counter-Curses and Defensive Spells
- Counter-Curses and Defensive Spells: Spells which are primarily defensive in nature, either protecting the caster from attack or mending the effects of a curse on the spot.
Curses, Hexes, and Jinxes
- Curses, Hexes, and Jinxes: Spells which are primarily offensive in nature (causing damage to others or objects). As a general rule, curses are worse than hexes, which are worse than jinxes.
Enchantments
- Enchantments: Spells cast on objects that do not change their fundamental nature, but adds additional magical attributes. A sub-category of charms, the primary difference is that enchantments tend to last until the subject is disenchanted.
Healing Spells
- Healing Spells: Spells which heal the damage from injuries or Dark magic.
Transfiguration
- Transfiguration: Magic which changes the fundamental nature of objects (including Conjuring and Vanishing spells).
Canon Spells
Contribute
Have you or someone else used a new spell at Absit Omen? Maybe you used a canon spell but added more detail? Add it to the Lexicon! It's easy.
- Create an account or log in
- Go the the page with the correct category (Charms, Curses, Transfigurations, etc)
- EDIT, and create a section in its alphabetical spot on the list.
===''SPELLNAME'' (QUICKDESCRIPTION)=== :'''Pronunciation:''' typehere :'''Appearance:''' typehere :'''Description:''' typehere :'''Regulations and Skill Level:''' typehere :'''Etymology:''' typehere :'''Canon Reference:''' (ifany) :'''At Absit Omen:''' typehere
- You can add a SUMMARY of your edit, if you like, or PREVIEW.
- SAVE PAGE adds the changes.
- Note:Please only add content unique to Absit Omen, especially that which is actually written about or used in the role-play.