Werewolves: Difference between revisions

From Absit Omen Lexicon
Line 32: Line 32:
*[[Werewolf Registration]]
*[[Werewolf Registration]]
*[[Lycanthrophy Risk Evaluation]]
*[[Lycanthrophy Risk Evaluation]]
*[[Werewolf Capture Unit]]


==Known Werewolves==
==Known Werewolves==

Revision as of 21:04, 4 December 2015

WerewolfDiagram.jpg

Werewolves, or witches and wizards suffering from a dark curse, are canonical to Harry Potter. [1] Here we'll explain how werewolves are dealt with at Absit Omen.

Magical Illness

Lycanthropy (or “werewolfry”) is a magical illness caused by a curse. When the saliva of a werewolf gets into the blood of a witch or wizard, they are cursed. A magical curse, not a virus or microbe, is responsible for the infection. It is incurable. However, since the 1970s the production of Wolfsbane Potion has become a standard treatment, allowing werewolves to manage the curse safely.

  • Scratches from a transformed werewolf will not confer the curse. But these wounds are very difficult to treat and never really heal properly. Nearly always they leave vivid scars.
  • Bites from a human-form werewolf have been known to cause a weak curse with no transformation. However, the victim may experience lupine characteristics such as more body hair, cravings for meat and a penchant for the outdoors. They are not required to register with the Ministry.
  • Werewolves cannot pass on the curse to their children, so if one has a child with a human partner no lupine tendencies will occur.
  • Muggles cannot be infected with this, or any other magical illnesses.

Physical Characteristics

A werewolf's strengths largely depend on factors such as build and personal fitness. However, a werewolf may enjoy heightened senses, a sturdier constitution, improved night vision, and/or faster reflexes.
On the outside, they may have glowing eyes and/or retractable claws and fangs. How wolfish one looks outside a full moon depends on the werewolf itself. Extremists (such as Fenrir Greyback[2]) may exhibit pointed teeth, claws, and an abundance of body hair as well as enlarged irises, like a dog's.

From Bite to First Full Moon

If a witch or wizard survives their injuries in a werewolf attack, they are nearly sure to be cursed and become a werewolf. A bite will cause extreme pain at the wound, strong fatigue and malaise, and a sharp temper. In the modern day, anyone who has been bitten will be given an emergency dose of Wolfsbane Potion to attempt to ward off the full curse and to alleviate these initial symptoms. (St. Mungo's does this routinely, but they have not yet been able to show that this emergency dose is at all effective in preventing the curse from setting in.)

The new werewolf will be very sickly and weak during that first month as the curse takes hold and will crave meat and take on aggressive personality traits. Their first transformation will occur at the next full moon.

After the first transformation, the between Full Moon symptoms may diminish or fade as the werewolf becomes more accustomed to the curse.

Controversy

The last two years have not been kind to werewolves. In 2008, tainted wolfsbane and a new form of the curse had been deliberately engineered by the WBA led to the creation of direwolves and a rash of werewolf attacks (“the Ides of March”[3]) in 2009. In 2010, werewolves and muggles alike were abducted, thrown into an arena for sport on a full moon.[4]

Werewolf Law

Given the contagious and violent nature of the curse, a law-abiding existence can be oppressive, even embarrassing, and often unfair. Wealth and social status notwithstanding, it can be difficult to find a job. As such, many avoid registration—for which there are severe legal repercussions.

Known Werewolves

Registered

Unregistered